Frigate not detecting motion stamandr Feb 22, 2022 · 2 Aug 13, 2024 · This is a really important point that we've found that many users misunderstand: a motion mask only prevents motion from being detected and does not prevent objects from being detected. Use case being to trigger a light in the yard for humans and cars but not general motion or animals etc. This config should do what you are looking for: Jun 12, 2023 · When I run the UI in debug mode with Motion Boxes turned on, I see it is detecting motion. I can’t use the presence sensors as a parked car will keep the light on. Motion is required, but motion boxes are joined together when they occur in the same frame so motion masks especially for cars will not necessarily cover the bottom center of the motion box which causes the detection anyway (hence, another reason why it isn't designed to work this way) Sep 17, 2023 · The optimal setup for motion detection would be that desired motion like people walking and cars driving but not detecting undesirable motion like grass moving, lighting changes, timestamps, etc. Feb 8, 2023 · Seeing that your problem is objects not being detected, this setting will CAUSE that not fix it. I So I'm getting person detection events, but no cars. Motion masks should not be used to block out areas where you aren't interested in detecting things. Unanswered. 7 motion Dec 14, 2022 · Instead, as of today, these are the sensors which Frigate creates: switch.
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