Ethereal realm 5e During this time, you can move in any direction. Published Jul 26, 2024 Forgotten Realms (Arabic) Faerûnpedia (German) Wiki Reinos Olvidados (Spanish) Wiki dos Reinos Esquecidos (Portuguese) Faerun Wiki (Polish) Forgotten Realms (Finnish) In 5E it sounds like force damage extends to the Material Plane and the Border Ethereal, so a bandit mage will need access to magic missile (the PCs have access to this too). Its like everything is covered in a thick fog. It is a great, silvery sea, the same above and below, with swirling wisps of white and gray streaking among motes of light resembling distant stars. Every location on the Material Plane has a corresponding location on the Ethereal Plane. 7th-level transmutation. You can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa. The Border Ethereal is really there for observation purposes to avoid being detected/hurt while looking at something. Ethereal Plane: A parallel plane that coexists with the Material Plane but is usually invisible and intangible. This is the place that looks like a wispy version of the material world. Sources: Draconomicon (3e). This plane draws in elements from all of the other planes of existence, from concepts of good and evil to the various elements that make up the inner planes. They float amid the mists, hungrily eyeing the warm energy of those who still live. Good question. In the Great Wheel cosmology model, the Ethereal plane existed adjacent to the Prime Material Plane and connected it to the Inner planes (the The Ethereal Plane is the home of ghosts, wraiths and other spectral entities. According to the description of the spell, you remain in the border ethereal. While the Astral Plane and Ethereal Plane share some similarities, such as their otherworldly nature and their connections to other planes of existence, they are fundamentally different. 49, merely notes that ghosts are Border Ethereal, rather than being natives of the Deep Ethereal; they are closer to being Mar 23, 2020 · The Ethereal Plane is introduced in 1st edition in the Manual of the Planes (1987) and the basic setup for the Ethereal Plane is created with the Border Ethereal followed by the Deep Ethereal. Ethereal Plane and the Material Plane, and many know the locations of portals to the Lower Planes, the Shadowfell, and other sinister realms. The Ethereal Plane is a misty, fog-bound dimension. The reason for its creation, and my posting it here, is that material for this strange plane is limited (especially in DnD 5th ed), and I wanted to explore it a bit more in It consists of two parts: the Border Ethereal which connects to the Inner and Prime Material planes, and the Deep Ethereal plane which acts as the incubator to many potential demiplanes and other proto-magical realms. Etherealness. Casting Time: Action. The Ethereal Plane is also the home of the Discarded. The spell lasted for eight hours, during which time the caster could see and hear into the So, the Ethereal Plane is the closest plane to the Material Plane. May 5, 2022 · Those unlucky enough to get stuck in the Ethereal Plane can end up in the Deep Ethereal, a boundless and directionless domain of swirling mist and dangerous cyclones. The Ethereal creatures are not immune to the Exhaustion condition, and must therefore rest daily. Support me on I'm facing a scenario in my current campaign where the party is being pursued through the Material Realm, by creatures in the Ethereal Realm. As a refresher, so long as Night Hags have their custom magic item (heartstone), they have the following available as an action: "The hag magically enters the Ethereal Plane from the Material Plane, or vice versa. The lore, including in the 5e DMG (pg. Think of the Border Ethereal, and therefore the Deep Ethereal, as a gateway to a bunch of interplanar windows (which matches the flavor of "curtains. Mar 28, 2019 · Insubstantive ghosts live in the insubstantive Ethereal plane; although historically, the Negative Plane which powers undead was considered an Inner Plane connected to the Ethereal. The creature's face was on the The Astral Plane is the realm of thought and dream, where visitors travel as disembodied souls to reach the planes of the divine and demonic. The source was the Book of the Planes (not to be confused with the 3. Whether you're a curious adventurer or a seasoned explorer, prepare to be captivated by this otherworldly dimension as the RPGBOT. What doesn’t exist (strangely) is the rule that you can enter the Deep Ethereal from the Border Ethereal. As an intrepid explorer of this ethereal frontier, you’ll find hidden paths through misty landscapes that hold ancient relics and treasures from long-forgotten civilizations. [1] Filchers had an extremely alien anatomy, consisting of a sack-like torso with four arms balanced on a single leg. Travelers within the Ethereal Plane describe the plane as a collection of swirling mists and colorful fogs. While you are in the Ethereal Realm, you remain visible in the Material Realm. I am interested because in my P2e campaign, our party is dogged by the last remaining hag of a coven we killed, who hides on the ethereal plane and sends us nightmares as vengeance. This phased battle map pack includes several variations of the Nightmare Realm maps for all phases. Ethereal Sight. You remain in the Border Ethereal for the duration or until you use your action to dismiss the spell. To make it more powerful it could allow you to travel between the ethereal and material plane at will, or allow you to pass through it like a portable hole that is open to the far realm. [2] While the spell was active the caster could move about in the Ethereal plane, but only half as fast if descending or rising. [5] According to Malyanna, a servant of the Abolethic Sovereignty, all cosmologies were threatened by the same Far Realm. Exclusion applies here, so the Ethereal doesn't border anything not mentioned in this sentence. Having three or six people ethereal opens up mass infiltration and ambush set ups. The D&D 5e Dungeon Master's Guide, p. Conversely, the Astral Plane symbolized the realm of the mind, influenced by counter-culture Apr 13, 2022 · The Material Plane is where the vast majority of 5e adventures take place. The Ethereal Plane also disobeys the laws of gravity; a creature there can move up and down as easily as walking. Having a single person with Etherealness limits its uses more to information gathering, espionage, and light theft missions. These are the equivalent of an ethereal duplicate created by a living being. I present the Ethereal Compendium, a selection of subclasses, races, and spells that pertain in one way or another to the Ethereal Plane. Dscryb. To use the phased version of the map, stack all phases on top of each other - last to first, and when it is time to swap to the next phase, either delete the top layer or send it to back. com/rhexx ! Elevate your narrative scenes with professionally made boxed text! Use Coupon code "Rhexx" for 10% off. Visitors to the Deep Ethereal are engulfed by roiling mist. As an action, you can pass into the Ethereal Realm and remain their until the end of your next turn. May 15, 2023 · The Ethereal and Astral Planes: Inspired by Cultural Icons In the minds of the DnD creators, the Ethereal plane became a domain of ghosts and the dead, drawing inspiration from pop culture figures like Aleister Crowley and skeptics like Harry Houdini. It is a plane of existence that exists alongside the Prime Material Plane, allowing travellers to move between different realms. Casting Time: 1 action Range: Self Components: V, S Duration: Up to 8 hours You step into the border regions of the Ethereal Plane, in the area where it overlaps with your current plane. Spells that can enter the Ethereal Plane are a vital part of any adventurer’s arsenal, allowing them to traverse this realm and interact with its inhabitants. Ethereal Movement. May 7, 2018 · The Ethereal Plane is what connects the Prime Material Plane, where all elements are found, to the Elemental Planes, which serve as the sources of those elements. Etherealness, 7th level Transmutation (Wizard, Bard, Sorcerer, Warlock, Cleric). Or at least that's how the 'Border Ethereal' works. Nightmares’ speed, resilience, and ability to gallop Nightmares’ speed, resilience, and ability to gallop Fair point, and I should have mentioned that. Made me look up ethereal plane. The muscular leg ended in a prehensile foot, and each of the flexible and multi-jointed arms ended in dexterous hands with long fingers. Deep Ethereal To reach the Deep Ethereal, one needs a plane shift spell or arrive by means of a gate spell or magical portal. And the astral projection spell lets adventurers project themselves into the Astral Plane and travel to the Outer Planes. Sep 2, 2023 · The diagram highlights the Corporeal World of “Eordh” 1, the liminal Ethereal Plane, Shadow Plane, and Faerie Realm, a few other Corporeal Worlds, the Astral Plane, and a few demi-planes: the Infernal Realms, the Supernal Realms, two Divine Realms, and Jinnistan. The Far Realm was a plane of madness situated very far from the planes of the standard cosmology. You step into the border regions of the Ethereal Plane, in the area where it overlaps with your current plane. Nightmares’ speed, resilience, and ability to gallop Nightmares’ speed, resilience, and ability to gallop May 17, 2017 · The 3e DMG on page 76 mentions that ethereal creatures (I haven't been able to locate this description in a 5e book so far) aren't subject to gravity or falling and can move in any direction, so if ethereal creatures retain this "etherealness" in other planes, they wouldn't be so poorly off, but this could vary based on individual creature too. From what I could read, the ethereal plane overlaps in time and space everywhere. The Astral Plane is a realm of thought and imagination, while the Ethereal Plane is a realm of pure energy and essence where everything becomes insubstantial. Its "shores," called the Border Ethereal, overlap the Material Plane and the Inner Planes, so that every location on those planes has a corresponding location on the Ethereal Plane. The Ethereal Plane is a misty, fog–bound dimension that is sometimes described as a great ocean. The Material Plane itself is visible from the Ethereal Plane, but it appears muted and indistinct, its colors blurring into each other and its edges turning fuzzy Jul 26, 2024 · Dungeons & Dragons: What Is The Ethereal Plane? By Brooke Phillipps. Etherealness allows adventurers to enter the Ethereal Plane and travel from there to any of the planes it touches—such as the Elemental Planes. These realms are explored in greater detail in the Dungeon Master’s Guide, along with other planes like the Far Realm, Negative Plane, and Positive Plane. Jul 29, 2019 · See into the Ethereal Plane yourself. I personally like it as I find the 5e description and mechanics of the plane incredibly lacking. Inner Planes: These include the Elemental Planes (Earth, Air, Fire, Water), where pure elemental forces dominate. The Ethereal Plane Inhabitants • Creatures • Deities • Divine realms • Locations • Organizations • Settlements • Roads • Mountains • Forests • Bodies of water • Items • Food and drink • Events • Maps • Images Its shores, called the Border Ethereal, overlap the Material Plane and the Inner Planes, so that every location on those planes has a corresponding location on the Ethereal Plane. Mar 3, 2025 · The Ethereal Plane in Dungeons & Dragons 5th Edition (5e) is a fascinating and often overlooked dimension, a spectral realm coexisting with the Material Plane. Mar 31, 2025 · The Ethereal Plane, also known as the Misty Shore or the Waveless Sea, is a mysterious realm that serves as a gateway to the multiverse. Etherealness was a transmutation spell made the caster travel to the Border Ethereal. The Ethereal Sight mode of Divination Wizards' 10th level feature The Third Eye grants the ability to see into the Ethereal Plane as an option. The Ethereal Plane is a misty, fog-bound dimension that is sometimes described as a great ocean. But if someone is totally within the Ethereal, like with many spells, the rules are different. Think of it like a shore line. In 3rd edition, the lore is altered for the Ethereal Plane and you can reach the Outer Planes and the Astral Plane from the Ethereal, though the Plane of Shadow is given its own plane and is no longer a demiplane of the Ethereal, as are a plane of Dreams separated from the Ethereal and given their own, small realm. Limited information is provided until the release of A Guide to the Ethereal Plane (1998) for 2nd edition. Range: Self. the location for the setting Ravenloft, is accessible from the remote reaches of Shadowfell. Keep reading to learn more about this peculiar plane! The Ethereal plane, sometimes referred to as the Misty Shore or the Waveless Sea,[1] was one of the planes of existence in various models of cosmology. [6] The Far Realm comprised an Mar 27, 2018 · In earlier versions of D&D, all these locations would generally be called 'demiplanes', in 5e the word demiplane seems to refer to somewhat smaller domains in the Ethereal Plane. Use at your own discretion. From a Border Ethereal plane a traveler can see a misty greyscale version of the plane from which they are traveling; however The Ethereal Plane is a misty, fog-bound dimension that is coexistent with the Material Plane and often other planes as well. Introducing new mechanics for motivations, new subclasses, and more player options. Other lore sources further explain that living beings generate a field which resists the ability of ethereal travelers to pass through them. [4] This maddening realm was feared for its power to twist unfortunate visitors into gruesome monsters, and it was from here that aberrations came. The topic for discussion is thusly: How would you define, implement and run, travel through the Ethereal This is because in 5e, these creatures exist in both ethereal and material, which is why they can be affected by and affect things. " The ethereal plane borders several other planes, and is often described as a muted, foggy outline of whatever exists on the plane that it borders. This spell functioned like ethereal jaunt except that more targets could join the caster. Ethereal filchers were strange, kleptomaniacal creatures with the power to shift to or from the Ethereal plane. (For example, the Demiplane of Dread, ie. The Border Ethereal is where the Ethereal plane "touches" the Material Plane and Inner Planes. Its shores, called the Border Ethereal, overlap the Material Plane and the Inner Planes, so that every location on those planes has a corresponding location on the Ethereal Plane. A potion that fuses the imbiber with the mind of an aberration. Jul 23, 2022 · An ethereal dragon has a cone of force for a breath weapon and a great wyrm can summon an ethereal cyclone. The Astral Plane does not overlap the Material Plane. ) The shores of the Ethereal plane (Border Ethereal) overlap the Material Plane. Check out https://www. The Deep Ethereal is like the deep Mar 14, 2025 · The Ethereal Plane is a mysterious realm that exists parallel to the Material Plane, a dimension where creatures and objects can move freely. In fact, creatures in the Ethereal Plane can even see creatures that are on the Material Realm. Per the DMG, the only things which block movement within the Ethereal proper are appropriate Magic, and living things. Some creatures can travel between the Material Plane and Ethereal Plane, almost like “walking” from one to another. Face off against the dangers of the Ethereal Realm such as ghosts, foo creatures, and ethereal worms. Night hags are great and I'm having a chance to really dig into them in my latest campaign. Certain creatures can see into the Border Ethereal, and the see invisibility and true seeing spell grant that ability. It also has several spell-like abilities: dimensional anchor, ethereal jaunt, blink and etherealness. Podcast team discusses its depths . Apr 21, 2022 · This is another spell where its up-casting radically changes its usefulness. You can't see very far into the material plane though. You can think of it as a ghostly reflection of the world you know, overlaid but separate. The Material Realms A hood that when pulled up allows you to perceive the ethereal plane, but only in your periphery. But what else overlaps? I believe in 3E, the petrifying gaze of basilisks and medusae affected both planes--the 5E MM doesn't mention this, though. Most D&D worlds are located on the Material Plane, which has two planar echoes: the Feywild and the Shadowfell. Ethereal dragons are curious and inquisitive by nature. However, if you check the Player's Handbook on the planes, it says you can use this spell to traverse the ethereal and enter any plane that borders it (Shadowfell, Feywild, and the elemental planes). If you move up or down, every foot of movement costs an extra foot. However, Ethere Mar 7, 2024 · Welcome to a journey unlike any other as we venture into the timeless and enigmatic realm of the Ethereal Plane. A Material Realms. Two spells explicitly lets a character see into the Ethereal Plane: See invisibility (2nd level; Range: Self) True seeing (6th level; Range: Touch) Jun 10, 2023 · The Ethereal Plane is a ghostly, translucent realm that exists outside of time and space, acting as a bridge between the Material Plane and countless other dimensions. Jul 1, 2018 · The living things block Ethereal movement rule still exists in the 5e DMG. 48), says that someone on the Ethereal Plane can pass through solid objects from the Material Plane, but living beings are an exception to this. . May 25, 2021 · Basically, yeah. Jul 6, 2022 · The Ethereal Plane is the expanse between the inner planes. In the guide, the plane is greatly expanded Feb 23, 2024 · Astral Plane: A realm of thought and dream, often used for travel between planes. The Ethereal Plane and the Astral Plane are boundless realms that provide passage between other planes of existence. May 23, 2022 · Fortunately, Cordell ends the book with its strongest section, which details specific Ethereal Encounters. It may help you to replace the term "plane" with "dimension. While in the Ethereal, you can perceive the Material Plane if you're close enough to it, a region known as the Border Ethereal. I still use it though, since it’s one of my favorite things. Alright, first thing is that there two "parts" of the Ethereal Plane, the Border Ethereal and the Deep Ethereal. This appendix provides an overview of the multiverse, the overarching reality that encompasses D&D’s countless worlds and adventures. Unlike with the demiplanes, I believe that only one of these is reused (the Castle at the End of Time came from Tales of the Outer Planes), which allows the author a lot more creativity here than in most of the book given how much recycling was involved. Step into the mysterious mist and join us as we unravel the secrets and dangers lurking within this ethereal dimension. Inner Planes. ") The Ethereal Ooze inhabits the Ethereal Realm, crossing over into the Material realm only while snatching a victim and engulfing them to digest completely. Transitive Planes. 5 Manual of the Planes), which is a d20 compliant supplemental, but not 5e canonic book. GMBinder link is available here . Magic can be used to travel within the Ethereal Plane and those travelling within this plane can walk unseen while observing what happens within the inner planes as the Ethereal Plane almost coexists invisibly with the Material Plane. Nov 20, 2016 · The Ethereal Plane is another dimension, described in more detail on Pages 48 and 49 of the DMG.
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